Limited support Use with care and provide a fallback when broad support matters.

Browser support

Feature Desktop Mobile
Chrome
Edge
Firefox
Safari
Chrome Android
Safari iOS
api.HTMLCanvasElement.getContext.2d_context.options_desynchronized_parameter
81
79
15
75
15
1+Supported (version) Not supported Has note Sub-feature descriptions sourced from MDN Web Docs (CC BY-SA 2.5)
Notes 4 item(s)
Implementation note
  • ChromeOS and Windows
  • ChromeOS only
Limitation
  • This browser only partially implements this feature
Removed
  • This feature was removed in a later browser version (81)

Syntax

JAVASCRIPT
const ctx = canvas.getContext('2d', { desynchronized: true });
// Skip compositing for low-latency rendering
ctx.lineWidth = 2;
ctx.strokeStyle = '#000';

Live demo

Low-latency drawing hint

Describe the desynchronized hint used for responsive drawing surfaces.

PreviewFullscreen

Typical uses

List the interfaces that benefit most from low-latency canvas updates.

PreviewFullscreen

Latency trade-offs

Explain that low-latency hints may interact with compositing and rendering guarantees.

PreviewFullscreen

Use cases

  • Draw custom visuals

    Use Desynchronized 2D canvas when browser rendering surfaces need more control for charts, media, or interactive graphics.

  • Support advanced rendering

    Apply Desynchronized 2D canvas where GPU-backed or low-level drawing improves the experience.

Cautions

  • Test Desynchronized 2D canvas in your target browsers and input environments before depending on it as a primary behavior.
  • Provide a fallback path or acceptable degradation strategy when support is still limited.

Accessibility

  • Make sure Desynchronized 2D canvas supports the intended task without making the page harder to perceive, understand, or operate.